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5fivefifteen15 @ 08:47 pm: mapping in zork
Does anyone understand how to map in zork? The compass directions just make absolutely no sense. You go east. Then you go west. You should be back where you started, but you're not. You go in the same direction twice and you end up where you started. Sometimes.

The online maps I've viewed look fairly reasonable, but I can't figure out how to navigate from them, since if I try to go south in the game there's only about a 50/50 chance that I will end up going south on the map. Really all it's good for is giving me a general idea of what's around me.

Honestly, I feel like I'm constantly in the room in which my compass stops working. I wish I could just drop my compass to lighten my load. It's not like it does me any good at all.


P.S. I've started a new community, bankofzork -- for all you zork fans, join at bankofzork. I'm pretty sure this is the only community dedicated solely to zork, although I could be wrong...

Current Location: university of chicago dorm
Current Mood: confusedconfused
Current Music: the lion sleeps tonight -- beach boys


Date:February 28th, 2007 01:49 pm (UTC)
Not all the passages work in two way directions in the zork maze. Just do it the old fashioned way. Get some graph paper, and learn to save often. I have a map around somewhere...

But in particular, whether one-way passages work logicially, they absolutely exist in the game. The way to map it is generally a combination of reading very carefully, dropping and retrieving items of inventory, saving often and the use of some graph paper and a pencil.
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Date:March 1st, 2007 12:25 am (UTC)
Thanks. I've been doing the graph paper and saving often things, but thusfar I've been to freaked out to do the dropping and retrieving thing (what if I need it later?!?) -- but I guess that's what saving often is for, right?
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