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fallout_in_rads @ 01:21 pm: Help with D.64 file types
Does ANYONE out there have, know of, or even heard a rumor about a D.64 to Z5-8 or .DAT file interpreter?
Or more specifically, how to use the d64toinf program?

I can't seem to make sense of the instructions it came with and I don't understand what I'm supposed to type when it calls for the output file.
In my other programs, this usually refers the name assigned to the game but with this program, it seems to need something else.

Sorry kids, I missed that whole DOS computer era - I went straight from running a c=128 to a P3, seriously.
This is the only related program that I can't figure and wouldn't you know it, it's the only program I know of that converts D.64's and all of my *favorite* games are in this code!!!

Incidentally, I already know these games can be run by VICE, etc, that isn't the problem. I need them in the Z-code so that I can that I can convert them yet again to .pdb. - I wanna play these games on my Palm.

So, if you know another way to go straight from D.64 to .pdb that would rawk too!
If you'd rather e-mail me, you can find my contact info on my profile page.

Whoever tells me will be the recipient of my Eternal gratitude :)

Current Mood: determined


(no subject) - (Anonymous)
[User Picture]
Date:December 15th, 2005 07:22 pm (UTC)

Yes, the program is run from DOS prompt but i'm really dumb when it comes to understanding EXACTLY how and what to type in DOS.
I really can't think of a better way to explain my comprehension problems.
Like I said before, DOS is totally alien to me.
I hate to keep pestering but if you could just explain that again using "example game name" or something like that so I know EXACTLY what to type . . .
Also, is that actually written with the quotes, seriously;
and is that written in one single line (no hitting enter - then typing something else)?
Lol, this is sooo embarrassing!!
(no subject) - (Anonymous)
[User Picture]
Date:December 16th, 2005 03:36 am (UTC)

Thanks for retard sitting!
Special Ed here is going to try what you said.

I think I actually understood it and that'd be the first time I've ever understood the instructions for this program from anyone!

I know I've never tried to input the file like that so hopefully that'll do the trick but I won't have time to try til the weekend.

Thanks again, if there's anything you need, just give me a holler!
[User Picture]
Date:December 15th, 2005 07:48 am (UTC)
No direct .d64->.pdb I know of, but there are plenty of ways to go from .D64 to .Z[1-5] and from .Z[1-8] to .PDB.

Most useful tools I know of are zcut and the z2pdb that comes with any good Palm 'terp (certainly Frobnitz has it). zcut will also handle Apple ][ .DSK/NIB formats and a lot of other paleolithic disk image formats.
[User Picture]
Date:December 15th, 2005 09:07 pm (UTC)
I think I have a copy of z-cut, I'll take another look at it.
But I hope it's not the one that requires you to go through all the strings and re-align them, or whatever, that one was CRAZY!!

I run Frobnitz on my Palm and know about (and use, constantly) z2pdb.
However, if anyone's interested I googled "d64 to pdb" and found something I never saw
before . . .
FRODO for PalmOS, a C=64 emulator that can run d64 images!!
Including *certain* games, that, when found in Z-code, were .z8's.
Meaning, Z-machine's available for Palm are unable to run some games higher than .z5 - because often they contain graphics (sometimes they would still run but w/o graphics).

For some reason, I couldn't actually get the d64's to convert to .pdb, so I looked in the help forum and saw someone was having the same problem as I (the output files were always 785 BYTES - I figured that could NOT be right).
But someone replied that you could just load the raw d64's directly to the SD card and Frodo COULD execute those files in that format.
Haven't tried it yet but hey, guess it worked for him.

So here's the link to download it:
FRODO for PalmOS

But, if you're looking for the BEST c=64 Emulator (on Earth) for PC, the hands-down winner is:
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