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Infocom

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December 13th, 2007

ryuhime @ 12:33 am: Funnies!
Someone just showed this to me... and I thought it would be appreciated. I laughed so hard I was crying.

-RH-

Current Mood: amusedamused
Current Music: Merry - Blind Romance

August 30th, 2007

kotorjedi_amaya @ 08:04 pm: Turning On/Off Sound Effects in FROTZ
Thank God for LiveJournal; I couldn't find the answer to this question with Google. I decided to go back to playing "The Lurking Horror" with FROTZ, but I can't remember the command to turn the sound effects on and off in-game. This is only a problem because once I trigger a sound effect, it loops until I trigger a new one. And this game is crazy enough without the sound of killer rats following me all around G.U.E.

Thanks in advance!

x-posted to girl_gamers

July 11th, 2007

crawfordwraith @ 01:29 pm: Anyone know where I can find...?
A copy of the Mac version of "The Lost Treasures of Infocom" - preferably the CD-ROM version I've heard about?

(x-posted to bankofzork)

Current Location: work
Current Mood: curiouscurious

February 27th, 2007

5fivefifteen15 @ 08:47 pm: mapping in zork
Does anyone understand how to map in zork? The compass directions just make absolutely no sense. You go east. Then you go west. You should be back where you started, but you're not. You go in the same direction twice and you end up where you started. Sometimes.

The online maps I've viewed look fairly reasonable, but I can't figure out how to navigate from them, since if I try to go south in the game there's only about a 50/50 chance that I will end up going south on the map. Really all it's good for is giving me a general idea of what's around me.

Honestly, I feel like I'm constantly in the room in which my compass stops working. I wish I could just drop my compass to lighten my load. It's not like it does me any good at all.

/rant.

P.S. I've started a new community, bankofzork -- for all you zork fans, join at bankofzork. I'm pretty sure this is the only community dedicated solely to zork, although I could be wrong...

Current Location: university of chicago dorm
Current Mood: confusedconfused
Current Music: the lion sleeps tonight -- beach boys

October 23rd, 2006

elementalamber @ 09:54 pm: Return to Zork issues
I'm converting my 15 year old sister from average teenager into a Zork fanatic. In the interest of doing so, I tried to load Return to Zork on my laptop so that we can play it together. I'm running XP, and while the game loaded just fine (after a bit of fiddling on my part), I'm having video issues.

All of the video sequences are running incredibly fast - too fast for audio or text. The wizard/crystal ball sequences are up for less than 2 seconds, and I can't use the in-game recorder to replay the messages.

I'm not completely in the dark about XP, and certainly not about these games, but I'm coming up completely blank about this issue. Any ideas on how I can fix it? The game is completely unplayable otherwise.

August 31st, 2006

beeporama @ 08:54 am: A little I-F humor (NSFW language): http://marriedtothesea.com/083106/CIRCUS-TENT.gif

Current Mood: geeky

March 3rd, 2006

melaniedavidson @ 11:51 am: I'm trying to find out about changes that were made between versions of Zork 1. I've tried searches and found a list of versions, lists of fixed bugs, and various hints and solutions, but not what I'm looking for. What I'm specifically wondering is Spoiler for Zork 1Collapse ). It's been driving me crazy; can anyone help?

December 13th, 2005

fallout_in_rads @ 01:21 pm: Help with D.64 file types
Does ANYONE out there have, know of, or even heard a rumor about a D.64 to Z5-8 or .DAT file interpreter?
Or more specifically, how to use the d64toinf program?

I can't seem to make sense of the instructions it came with and I don't understand what I'm supposed to type when it calls for the output file.
In my other programs, this usually refers the name assigned to the game but with this program, it seems to need something else.

Sorry kids, I missed that whole DOS computer era - I went straight from running a c=128 to a P3, seriously.
This is the only related program that I can't figure and wouldn't you know it, it's the only program I know of that converts D.64's and all of my *favorite* games are in this code!!!

Incidentally, I already know these games can be run by VICE, etc, that isn't the problem. I need them in the Z-code so that I can that I can convert them yet again to .pdb. - I wanna play these games on my Palm.

So, if you know another way to go straight from D.64 to .pdb that would rawk too!
If you'd rather e-mail me, you can find my contact info on my profile page.

Whoever tells me will be the recipient of my Eternal gratitude :)

Current Mood: determined

December 2nd, 2005

satchmoz @ 01:44 pm: Is quendor free ?
How much of quendor is 'owned' ?

Or to put it another way. If one wanted to say, make a 'Zork' game or 'Zork' book, or 'Enchanter' game or book, then one would need Activision's blessing, as they own all of the rights to Infocom's productions.

However can one make a book or game of a generic name about a wizard battling a grue ? who uses spells such as rezrov, blorb & nitfol ? If it never mentions zork, enchanter & etc, or any events that take place in these games ?

And if some of it is trademarked/copyrighted. How much of quendor is owned ? The name 'quendor', some or all of the spells ? etc etc.

I know many fan works exist set in quendor, but fan works often occupy a blind spot in the law. As they are tollerated by the company that owns the intellectual property, or are unknown by the company on the whole.

Current Mood: curiouscurious
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